Pachinko Parlor UE4

Over the Counter View with Pachinko Ball counter on the bench

Over the Counter View with Pachinko Ball counter on the bench

Shop Front View

Shop Front View

Alley View Glory shot

Alley View Glory shot

Television based on the Sony Trinitron

Television based on the Sony Trinitron

Wall Fan based off of a Vivosun cheap wall fan

Wall Fan based off of a Vivosun cheap wall fan

Security Camera based on an old Panasonic CCTV camera

Security Camera based on an old Panasonic CCTV camera

Vending Machines based off of typical Japanese vending machines

Vending Machines based off of typical Japanese vending machines

Coffee based off of Boss canned coffee

Coffee based off of Boss canned coffee

Pachinko Parlor | Unreal Engine Ray Tracing

Pachinko Parlor UE4

Models/Textures/Shaders Scratch made.

A rundown pachinko parlor heavily inspired by 1990's Japan and the Yakuza series. Had a fun time working on modelling all the assets in the scene and setting it up in Unreal. Used it as a way to help speed up my workflows from the beginning to end of my modelling process as well as trying to draw from real world reference for many of the models set up in the scene. Still not completely done yet but it is far enough along that I can post some nice shots.

Rendering using Ray Tracing in UE4 build 4.24.